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Messages - pokey

Pages: [1] 2 3 ... 8
1
Lynx Smart String / Re: Zeus kept losing its mind...
« on: December 05, 2016, 10:12:08 am »
Nevermind. I found what Falcon firmware is....now I've had a "holy crap" moment of what have I been missing???

2
Lynx Smart String / Re: Zeus kept losing its mind...
« on: December 05, 2016, 10:10:10 am »

Tbone - I'm not sure what the Falcon firmware is.  Can you nudge me along?

3
Lynx Smart String / Re: Zeus kept losing its mind...
« on: December 03, 2016, 10:59:52 am »

Folks,

I posted last year about my Zeus losing its mind.  What happens is that it runs perfectly fine for a couple nights, then one by one, individual ports/strands start failing.  If I reflash the chips for each port, it behaves fine again.

Is anyone else seeing this behavior?  I want to turn on my mega tree, but having it fail and having to pop all those chips out to reflash is an absolute pain.

Help!!!


4
Lynx Smart String / Re: Zeus kept losing its mind...
« on: January 10, 2016, 04:08:34 pm »

It's a Zeus v1.0.  Programmed them sequentially starting at channel 250 and up from there (44 lights per channel, 16 channels).  It all runs wonderfully for a few days, then it slowly starts losing its mind.  First one strand goes dark, then another, then another, then it all goes south.



5
Lynx Smart String / Re: Zeus kept losing its mind...
« on: January 05, 2016, 10:06:30 am »

I've got a 16 port active hub upstream from the Zeus which feeds via the PixelNet Out port.  It's getting fed from my Ether Dongle.  It also feeds six six Smart String Controllers (v4) which worked fine during the whole season.

Everything is in Universe 1.


6
Lynx Smart String / Re: Zeus kept losing its mind...
« on: January 04, 2016, 06:17:08 pm »
It's a 600 Watt single rail power supply - I ran the main connector and then ran three of the funky connectors off a single feed.  I'm running 704 pixels (44 on each string) so it should be more than enough juice.  I've got a couple backup PS (500 Watt and 450 Watt) which I could try and see if it's the problem.

When I reflashed, I always reflashed all 16 PICs, then used the SS Utility to re-program.


7
Lynx Smart String / Zeus kept losing its mind...
« on: January 04, 2016, 09:09:14 am »

Folks,

I've wrapped up the show for the season.  I added a Zeus 16 version 1 to my display for a megatree.  It ran wonderfully for a few nights, then a single strand failed, then another, then another.  After troubleshooting for a while, I decided to reflash the PICs and all was well.  Then, after running a few more days, the same thing happened.  Another reflash of the 16 PICs and it was fine again.  Then - failure just like before.

Any idea what could be going on????


8
Nutcracker: RGB Effects Builder / Re: Can't create .xseq
« on: December 16, 2015, 05:48:25 am »

That's all well and good, but when I go to the Covert tab, the Select Sequences to convert dialogue is looking for files with the .xseq extension, not .fseq so what am I supposed to do?

9
Nutcracker: RGB Effects Builder / Can't create .xseq
« on: December 15, 2015, 08:15:40 pm »

I must be stuck on stupid. I'm using the newest version (4.2.25) and I can't seem to be able to create an .xseq file...I seem to only be able to create .xml, .fseq and .iseq . 

I want to convert over the Vixen 2 but can't seem to figure it out.

I've also tried to create Vixen routines and import that way, but I can't find a download anywhere for the Vixen Routine imported anymore...the links seem to be gone at You are not allowed to view links. Register or Login

Help!!!

10
The Porch / ANSI controls for color?
« on: March 18, 2015, 07:20:36 am »

Folks,

A buddy of mine, who dabbles in Premise Security solutions, wants to play around with RGB strips.  He wants his workbench security controller to spit out an ANSI signal (ok, warning, danger (green, yellow, red)) to a controller which will change the strips colors.

Any idea if there is an RGB controller that can ingest ANSI signals?


11
Nutcracker: RGB Effects Builder / Re: Begging
« on: November 18, 2014, 01:16:08 pm »

Upgrade did it!  Thanks!  Back to work!

12
Nutcracker: RGB Effects Builder / Re: Begging
« on: November 18, 2014, 08:30:01 am »

Am I missing something?  I looked in my Xlights / songs directory and only see a few (6 or 7)...do I need to go "grab" more?  I understand I need to go buy the music...just looking for the timings...


13
Finished COOPS / Re: Aether 2 COOP - OPEN FOR ORDERS
« on: September 17, 2014, 08:59:55 am »
2 of Kit #1, please.

14
The Porch / Ideas for a garage door opener?
« on: May 21, 2014, 09:11:24 am »
I just replaced my garage door opener (chain driven) with a belt driven unit.  It's mostly functional, though it could no longer lift my heavy door.  Any ideas of what I might use this for before I throw it away?

15
Finished COOPS / Re: Aether 2 COOP - OPEN FOR ORDERS
« on: September 24, 2013, 12:30:24 pm »
2 of kit 1, please

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