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Finished COOPS / Re: PixelNet Zeus Controller COOP
« on: June 18, 2015, 04:30:45 pm »
Please put me in for Two (2) - Kit #3 - PCB ONLY Zeus 16 Version 2
Thanks
Ron
Thanks
Ron
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yes im stuck in dmx and no none of this clarified anything. I get that a pixelnet is 4096 but my mental block is each string is 150 channels can I just assign all 16 strings on my zues 16 to universe 1 and not worry about where string 1 ends and string 2 starts?
and just take all 2400 strings and start at channel 1 universe 1 and go straight thru. and then take zue 8 strings and start at channel 4097 universe 2 and be good
( I still get stuck on the break or not for the string)
I was installing the 4 pin connectors where the computer plugs into the zeus board and I broke a pin, "dumb dumb dumb". Can someone give me the part number where I can order a replacement from mouser.If you referring to the 4 pin Molex connector which attaches to a computer power supply see the link
Thanks
Ken
I think on Zeus v1. I had to use universe#1 for programming, even using the Etherdongle, then after programming I could switch the entire zeus to any universe I wanted afterwards.
I'm kind of guessing you might have to do it that same way, since all the programming is really based on a 1-4096 channel range ... and then set your universe jumpers as you want them last.
The big difference being you select a universe for each channel instead of just one for the entire zero board.
Can anyone confirm?
This is a very basic test of the XYZ servos... Don't mind the shakiness from my phone camera.....
Where do I ship mine and the $0.50 for labor each to assemble them?
I emailed dave at holidaycoro and he said his chip is ws2811 and that it should work with lynx equipment but I don't know if anyone has used itThanks, I missed the first presale so I will probably order them for the second presale(already started) and get them in July instead of May.